IBehavior
| 包 | system.base |
|---|---|
| 继承 | interface IBehavior |
| 子类 | CActiveRecordBehavior, CBehavior, CModelBehavior |
| 可用自 | 1.0.2 |
| 版本 | $Id$ |
IBehavior interfaces is implemented by all behavior classes.
A behavior is a way to enhance a component with additional methods that are defined in the behavior class and not available in the component class.
A behavior is a way to enhance a component with additional methods that are defined in the behavior class and not available in the component class.
公共方法
| 方法 | 描述 | 被定义在 |
|---|---|---|
| attach() | Attaches the behavior object to the component. | IBehavior |
| detach() | Detaches the behavior object from the component. | IBehavior |
| getEnabled() | IBehavior | |
| setEnabled() | IBehavior |
方法详情
attach()
方法
|
abstract public void attach(CComponent $component)
| ||
| $component | CComponent | the component that this behavior is to be attached to. |
Attaches the behavior object to the component.
detach()
方法
|
abstract public void detach(CComponent $component)
| ||
| $component | CComponent | the component that this behavior is to be detached from. |
Detaches the behavior object from the component.
getEnabled()
方法
|
abstract public boolean getEnabled()
| ||
| {return} | boolean | whether this behavior is enabled |
setEnabled()
方法
|
abstract public void setEnabled(boolean $value)
| ||
| $value | boolean | whether this behavior is enabled |